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How to Put More “Character” Into Your NPCs - The Pause Button

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Original source (pausebutton.substack.com)
Tags: game-programming npc
Clipped on: 2020-05-26

“empty.” As a narrative designer, my philosophy is to think of NPCs less like assets on a spreadsheet, and more like my cast. There are big and small parts, but I believe designers can give any character soul. (Even a character whose soul was stolen by an evil wizard of some sort!) A bit more effort can make a minor NPC more human, and a game’s world more alive.